Clan Maynard's Leadership

- Berticus – Maynard’s Realm
- SOB – Maynard Project
- Henry – Maynard’s Gulag
- Melody – Maynard’s Tribe
- Maynard – Maynard Social
- Maynard – House Mainard
- Maynard – Mainard United
- Maynard – Mainard’s Aces
Maynard’s Accounts
FIRST GENERATION
1st Account
CM-MK-Maynard Kings
Character Bio:
The High King of Clan Maynard
Maynard Kings (MK) was created on December 26, 2018, as the very first account in what would eventually become the Clan Maynard universe. Inspired by a Clash of Clans card pulled during a family game of Apples to Apples, MK began as a quiet farming account while I was still learning the game and finding my place in the Clash world.
In March 2019, MK joined king Heros, where leader Nathan and top pusher iamteam88 played a major role in guiding his early growth. Under their leadership, MK quickly developed into a key contributor, consistently donating 15,000 to 20,000 troops per month and earning the rank of Co-Leader in short order.
One of the defining milestones in the Maynard story came in June 2019, when MK reached Legend League as a Town Hall 10, a major accomplishment that helped establish him as the flagship account of what would later become Clan Maynard. That achievement became one of the earliest symbols of the dedication, strategy, and ambition that would shape the Maynard legacy.
On November 21, 2020, during The Consolidation, MK officially left king Heros and joined Maynard’s Realm, becoming the founding king of the unified Realm.
In April 2026, during The Meta Awakening, MK made a rare but important temporary move to Maynard Project. With Berticus now emerging as a strong leader in Maynard’s Realm, supported by his trusted counsel, the timing was right for MK to step away briefly and sharpen a new edge. The mission was clear: to master a solid, dependable meta attack that could help carry the Realm into its next era of war. It was not a retreat, but a strategic evolution, a king stepping back from the throne for a moment to return stronger, wiser, and better prepared for the battles ahead.
Since then, Maynard Kings has remained the cornerstone of the Clan Maynard universe, the original account from which the entire Maynard legacy was built. As The High King of Clan Maynard, MK stands not only as the first, but as the standard, the account through which the Maynard banner was first raised, and the one that continues to lead the Realm forward through every new age of war.

2nd Account
CM-MK-Duke Maynard
Character Bio:
The High King’s Hand
Duke of Maynard was created on February 4, 2019, originally to provide Clan Castle troop support to Maynard Kings (MK) during MK’s push to Legend League. In time, Duke of Maynard would become far more than an early support account. He would rise to become The High King’s Hand, the most trusted confidant and closest advisor to the High King of Clan Maynard, standing not by bloodline, but by loyalty, earned trust, and a bond forged through the earliest chapters of the Realm.
In the beginning, I intentionally held Duke back from joining king Heros right away. I wanted him to find his footing first, build his own identity, and carve out his own path before stepping fully into the growing Maynard family. That early journey was not an easy one. Duke struggled to find the right clan, and that experience made me realize just how fortunate MK had been to find king Heros on the very first try.
Eventually, Duke found a home in Blue Heaven, where he remained for quite some time. That chapter became a defining part of his story. I truly enjoyed clashing alongside their leader, Blue, and Duke developed a strong connection there. Blue Heaven was more than just a stop along the way, it became one of the earliest foundations of Duke’s legacy.
As 2019 came to a close, Duke made the move to king Heros, reuniting with Maynard Kings and Lord Maynard as the family prepared for the push to Town Hall 11. Even after that transition, Duke always maintained strong ties to Blue Heaven and continues to enjoy supporting them whenever they need help.
On November 21, 2020, Duke officially left king Heros and joined Maynard’s Realm during The Consolidation, when the Maynard accounts were merged into Maynard’s Realm and Maynard Project.
Since then, Duke of Maynard has stood as one of the foundational warriors of the Clan Maynard universe, forged through loyalty, persistence, and the early trials that helped shape the Maynard legacy. As The High King’s Hand, Duke represents something even greater: the trusted presence at the side of the throne, the advisor who has seen the Realm through its earliest struggles, and the steadfast warrior whose loyalty has never wavered.
Beyond the battlefield, Duke also serves as the chief keeper of the High King’s inner court, overseeing The Circle of Trust and Counsel, the noble gathering of warriors, advisors, and loyal voices whose judgment helps guide the future of the Realm. In that role, Duke is not only the High King’s closest confidant, but the guardian of the counsel itself, ensuring that wisdom, loyalty, and trusted perspective remain close to the throne.
In the story of Clan Maynard, Duke of Maynard is not simply one of the first, he is one of the most trusted. He is the hand beside the throne, the keeper of counsel, and one of the few whose voice carries with the full confidence of the High King himself.

3rd Account
CM-MK-Lord Maynard
Character Bio:
Father of the High King
Lord Maynard was created on June 20, 2019. With Duke of Maynard finding a home in Blue Heaven, I decided not to rush Duke into service supporting Maynard Kings (MK). Instead, I created Lord Maynard to help MK continue his push and strengthen the growing Maynard roster. In many ways, Lord Maynard would become more than just an early support account, he would become the father of our High King of Clan Maynard, helping guide and strengthen the foundation beneath the account that started it all.
In the beginning, Lord Maynard faced his share of challenges in war. He was heavily rushed, which made early battles difficult, but he unexpectedly found success thanks to his low war weight and by mastering the Edrag/Loon attack. That early stretch became an important proving ground, showing that even a rushed account could still make an impact with the right strategy.
Lord Maynard later made a temporary move to Heros Minions, king Heros’ feeder clan, where he provided troop support to Queen Maynard while continuing the long process of rebuilding and strengthening his base. During that time, he served an important support role while steadily preparing for the next stage of his development.
Once his laboratory finally caught up, Lord Maynard transitioned into Maynard’s favorite war strategy, GoBoWi, and returned to king Heros stronger, more reliable, and ready to contribute at a higher level. That transformation marked a major turning point in his journey, from a rushed support account into a dependable war asset within the Maynard family.
On November 21, 2020, Lord Maynard officially left king Heros and joined Maynard’s Realm during The Consolidation, when the Maynard accounts were merged into Maynard’s Realm and Maynard Project.
Since then, Lord Maynard has stood as one of the key early builders of the Clan Maynard universe, a warrior shaped by patience, adaptation, and the determination to turn early limitations into lasting strength. More recently, after Gvade stepped back from leading Maynard’s Gulag, Lord Maynard has taken up that challenge as well, stepping forward once again to help guide another chapter of the growing Realm. From helping raise the High King to answering the call wherever the family needs him most, Lord Maynard remains one of the truest symbols of loyalty, endurance, and service in all of Clan Maynard.

4th Account
CM-MK-Queen Maynard
Character Bio:
True Companion to the High King
Queen Maynard was created on July 25, 2019, after former king Heros member McShocker proposed the creation of a feeder clan so there would be a place for alternate accounts to clash, grow, and strengthen together. Seeing the opportunity, I offered to create Queen Maynard to lead the new clan for Nathan, and I brought Lord Maynard alongside her to provide troop support as the foundation was laid.
From the very beginning, Heros Minions found early success thanks to the strength and support of king Heros’ core members. There was so much early enthusiasm that the system eventually had to regroup, as activity in king Heros itself began to suffer under the weight of supporting two active clans. Even so, those early days established Queen Maynard as one of the defining leaders of one of the earliest and most ambitious expansions in the Maynard story.
During that era, Nathan, Queen Maynard, and Bluenevus, leader of Blue Heaven, attempted to forge what became known as The Coalition, an alliance between king Heros, Blue Heaven, and Heros Minions. The vision was bold: rotate the strongest war members through monthly Clan War Leagues across all three clans. But in the end, the alliance could not hold. Differences in war philosophy between Blue and Nathan brought the Coalition to an end, yet the attempt itself remains one of the earliest signs of the strategic ambition that would later define Clan Maynard.
In February 2020, Heros Minions temporarily closed due to a lack of siege support, but the clan soon reopened after the recruitment of additional TH12 and TH13 accounts. From there, the clan continued to grow and ultimately reached Level 10 in June 2020, less than a year after its creation, a major milestone that reflected the commitment, energy, and resilience behind the project.
Queen Maynard reached Town Hall 10 in August 2020 and continues to provide support within the broader Clan Maynard universe through Maynard Social. But her legacy reaches far beyond progression alone. She stands as one of the earliest foundational leaders of the Maynard family, a builder of clans, a stabilizing force in times of transition, and above all, the True Companion to the High King, standing faithfully beside the throne from the earliest days of the Realm.

SECOND GENERATION
5th Account
CM-MK-Prince Maynard
Character Bio:
The Crown Prince of Clan Maynard
Prince Maynard was created on October 3, 2019, during a major turning point in the early Maynard story. After the failure of The Coalition between king Heros, Blue Heaven, and Heros Minions, I knew the time had come to begin planting the seed for a clan of my own. My plan was simple but important, create two new accounts, Prince Maynard and Baron Maynard, and have them venture out together until Prince was ready to lead a kingdom of his own.
Earlier in the journey, Duke of Maynard had scouted a clan called Canadians 2016, but at the time he did not yet have enough trophies to join and instead later found a home in Blue Heaven. Once Prince Maynard reached the required trophy level, he was accepted into Canadians 2016, and that experience became a formative part of his development. Their war structure left a strong impression on me. They ran war at least twice a week, and members were expected to post in chat whether they were active for war or not. I respected that system because it placed real responsibility on each member to stay engaged if they wanted to be included.
At the same time, Canadians 2016 lacked the kind of war rules I believed were necessary for long-term success, especially allowing members to attack another player’s mirror during the first two hours of war. That ultimately confirmed for me that the time had come to build something of my own, a clan founded on stronger structure, accountability, and a clear war philosophy.
On December 29, 2019, Earl of Maynard created Maynard’s Realm for Prince Maynard, marking the official beginning of the clan that would become the heart of the Clan Maynard universe. When Prince crossed over and assumed leadership from Earl, he became the first true ruler of the Realm in its earliest age, guiding the young kingdom through its formative campaigns and helping establish the standards that would shape its future.
Though born as the brother to the High King, Prince Maynard’s role in the Chronicle extends far beyond bloodline alone. He stands as one of the founding architects of the Realm itself, a central figure in the transition from scattered Maynard accounts to a unified kingdom. Through leadership, loyalty, and the vision to help transform an idea into a lasting empire, Prince Maynard earned his place not only within the royal house, but within the future of the throne.
With no direct heirs born to the High King and his True Companion, the line of succession passes through Prince Maynard and his house. For that reason, Prince Maynard now stands as the Crown Prince of Clan Maynard, heir to the throne, keeper of the next branch of the royal bloodline, and the noble through whom the future of the House of Maynard will one day pass.

6th Account
CM-MK-Baron Maynard
Character Bio:
Trusted Advisor to the High King
Baron Maynard was created on November 23, 2019, after Prince Maynard had established his place in Canadians 2016. I created Baron to provide Clan Castle troop support for Prince as the two accounts began their early journey together, laying the groundwork for what would soon become the next major chapter in the Maynard story.
The leadership of Canadians 2016 allowed Baron to join even though he had not yet reached the required trophy minimum, a gesture that helped keep the plan intact and allowed Prince and Baron to continue growing side by side. In truth, it was a lot of fun having two accounts progressing at relatively similar levels. It brought back memories of the earlier dynamic when Lord Maynard provided troop support to Queen Maynard, and it gave the growing Maynard roster a familiar sense of momentum and teamwork.
In Chronicle tradition, though Baron Maynard was not of the royal bloodline, he later crossed paths with the future High King during their time in the Royal Academy of Command, where leaders were sharpened in discipline, judgment, and the art of guiding others through war. It was there that the two forged a bond that has stood the test of time. Through shared trials, loyal service, and many adventures across the Realm, Baron earned the trust of the High King, who came to value both his judgment and his steady counsel.
As the vision for a new clan became reality, Baron eventually moved to Maynard’s Realm after Prince Maynard made the transition and assumed the leadership role from Earl of Maynard. From that point forward, Baron became part of the founding generation that helped establish the early identity of the Clan Maynard universe.
Though he does not stand within the direct royal bloodline, Baron Maynard has long stood within something just as important, the Circle of Trust and Counsel surrounding the throne. A proven companion in the early campaigns, a loyal adventuring partner to the High King, and a trusted advisor whose judgment carries weight within the leadership circle, Baron Maynard remains one of the most dependable nobles in the Clan Maynard Chronicle.

7th Account
CM-MK-Earl of Maynard
Character Bio:
The First Steward of the Realm
Earl of Maynard was created on December 28, 2019, as the founder and First Steward of the Realm, forged in preparation for the day Prince Maynard would arrive from Canadians 2016 to claim his place as king. Before the banners of the Realm could rise, Earl stood as its first guardian, establishing Maynard’s Realm and laying the foundation for what would become the heart of Clan Maynard.
Knowing that no new kingdom could survive without strength in its ranks, I also created Earl and Knight Maynard to help build the early numbers needed to attract new warriors and give the Realm a fighting chance. From the very beginning, Earl’s purpose was rooted in discipline and order, because I had learned that a clan’s greatest threat was not the enemy, but its own members failing to answer the call to battle.
That is why one of the earliest laws of Maynard’s Realm was to track every war attack, ensuring the clan earned every possible point of Clan XP while exposing inactivity before it could weaken the kingdom. That tradition still endures today through the historical war attack records preserved on the Clan Maynard website, a lasting mark of Earl’s role as one of the original architects of the Maynard legacy.
In the years that followed, Earl’s place within the broader royal house deepened through the evolving bonds of the Maynard family. After Lord Maynard took Baronet Maynard as his new bride, her daughter, Baroness Maynard, became part of the extended royal line. Through his marriage to Baroness Maynard, Earl of Maynard became the High King’s brother-in-law by marriage, not by blood, but through the ever-growing alliances that strengthened the noble house. In that way, Earl came to stand not only as one of the founding builders of the Realm, but also as a trusted member of the High King’s expanded royal family and a respected voice within The Circle of Trust and Counsel, bound to the kingdom through marriage, loyalty, and his enduring stewardship of the Realm.
To this day, Earl of Maynard remains one of the earliest and most important builders of the Clan Maynard universe, remembered as the noble who raised the first walls of the Realm, set its earliest standards, and prepared the throne for the age that followed. As First Steward of the Realm, his legacy is not measured only by battles fought, but by the order, discipline, and foundation he established before the kingdom ever truly began.

8th Account
CM-MK-Knight Maynard
Character Bio:
Master of Arms to the High King
Knight Maynard was created on December 29, 2019, the very day Maynard’s Realm was founded. When I established the clan, my goal was clear: to build a war family capable of maintaining a consistently high attack percentage, which meant creating additional accounts to strengthen the roster and support that vision. Knight Maynard was one of those early pillars, forged not simply as another account, but as a symbol of order, discipline, and accountability in the earliest days of the Realm.
From the very beginning, Knight Maynard proved he was far more than reinforcements for the war map. In the formative days of Maynard’s Realm, he became known as the clan’s “enforcer,” entrusted with removing members who failed to follow the rules or uphold the standards being set for the new kingdom. While others helped fill the ranks, Knight Maynard helped define the culture. He stood as a reminder that loyalty, participation, and discipline were never optional in Clan Maynard, they were part of the code.
In Chronicle tradition, Knight Maynard and the future High King were sharpened together in their young adult years, trained side by side in the arts of war, strategy, and battlefield discipline. It was in those early proving grounds that a lasting bond was forged between them, not only as warriors, but as brothers-in-arms whose trust would endure through every era of the Realm. That bond has stood the test of time, and to this day, Knight Maynard remains one of the closest and most battle-proven companions of the High King.
As the Realm grew stronger, Knight Maynard became known not only for his discipline, but for his tactical mind and battlefield skill. He emerged as one of the most capable and strategically gifted warriors in all of Clan Maynard, a fighter whose value extended far beyond raw strength. Where others brought force, Knight brought structure. Where others sought battle, Knight understood how to win it.
In many ways, Knight Maynard helped protect the foundation before the Realm had fully become a kingdom. He was not merely created to help secure attacks, he was created to help secure standards. In those earliest chapters, Knight Maynard stood watch at the gate, ensuring that those who carried the banner of Maynard understood what it meant to wear it.
Today, Knight Maynard stands as the Master of Arms to the High King, one of the most tactically skilled warriors in the Maynard ranks and a central leader within the Clan Maynard war machine. Bound to the High King by years of shared training, loyalty, and battle, he remains a guardian of the Realm’s standards, a commander trusted in war, and a respected voice within The Circle of Trust and Counsel. In the Clan Maynard Chronicle, Knight Maynard endures as one of the steadfast blades of the Realm, ever loyal to the throne and ever ready to answer the call to battle.

9th Account
CM-MK-Count Maynard
Character Bio:
The Keeper of the First Tales
Count Maynard, was created on February 9, 2020, during a transitional chapter for Heros Minions, when Queen Maynard and several invited members temporarily moved back to king Heros. As noted earlier, king Heros was struggling to keep up with siege support between both clans, which ultimately led to Heros Minions being temporarily closed. When Minions reopened in March 2020, Queen Maynard resumed leadership and the clan began rebuilding its footing.
From that point forward, Count Maynard became part of that rebuilding effort, helping strengthen the roster and support the renewed mission of Heros Minions. While his primary home remained with Heros Minions, Count Maynard also periodically outsourced his services to Blue Swamp, the feeder clan of Blue Heaven, whenever additional support was needed. In true Clan Maynard fashion, Count Maynard served wherever the cause called, loyal to the broader alliance while always keeping his roots in Heros Minions.
Yet the deeper truth of Count Maynard’s place in the Chronicle reaches back even further, to the years before the Realm had a name. Before banners were raised and kingdoms were forged, the High King was shaped by a more structured, almost military-style upbringing under the steady guidance of Lord Maynard and Queen Maynard. But just beyond that disciplined foundation stood Count Maynard, an older friend from nearby whose presence opened another world entirely. While the future High King learned order, duty, and discipline at home, it was Count Maynard who helped awaken something equally important: imagination.
In those early days, Count Maynard became the storyteller of the circle, the one who invited the High King and his friends into adventures far beyond the fields and farm roads of their youth. With the spirit of a true Dungeon Master, Count spun tales of danger, mystery, heroes, and impossible worlds, teaching the young future king that leadership was not built by discipline alone, but also by creativity, wonder, and the courage to imagine something greater. In many ways, Count Maynard did more than become a trusted friend. He became one of the first great creative influences in the High King’s life, an older companion whose imagination helped shape the vision that would one day become Clan Maynard itself. It is for this reason that, in the Chronicle of the Realm, Count Maynard is remembered as The Keeper of the First Tales.
During The Consolidation on November 21, 2020, Count Maynard made the jump to Clan Maynard to help support its future expansion as the Maynard accounts began uniting under a single long-term vision. From that moment forward, Count Maynard became part of the growing foundation of the expanding Clan Maynard universe, answering the call not merely as a supporter of alliances, but as one of the enduring bonds from the world before the throne, a loyal noble whose place in the story was forged not only in war, but in friendship, inspiration, and the imagination that helped give the Realm its soul.

THIRD GENERATION
10th Account
CM-MK-Duchess Maynard
Character Bio:
Mother of the High King
Duchess Maynard was created on April 6, 2020, to stand beside Emperor Maynard as his trusted right hand in the founding of Maynard Project, the sister clan built to support the continued growth of the expanding Clan Maynard universe. As the world was deeply impacted by the COVID-19 pandemic, social distancing reshaped daily life, and with more time spent at home, the moment presented a rare opportunity to build something new. Out of that chapter came Maynard Project, and with it, Duchess Maynard, a figure who would come to represent not only loyalty and support, but the strength of the royal bloodline itself. In time, she would stand as the mother of our High King of Clan Maynard, helping anchor the family during one of the most important periods in the Realm’s early expansion.
The vision for Maynard Project was ambitious. My hope was that more members would create alternate accounts so we could clash, grow together, and eventually move them up into Maynard’s Realm. While that full vision did not completely unfold as originally imagined, Maynard Project still found its place within the greater story of the Realm. It became a proving ground, a place to vet, develop, and strengthen new members, especially those at Town Hall 9 and below, while also serving as a second home for continued growth, mentorship, and support.
Throughout the years, Duchess Maynard has moved faithfully between both clans, answering the call wherever her presence was needed most. Whether supporting the growth of Maynard Project or reinforcing the strength of Maynard’s Realm, she has remained a steady and loyal force within the family. Today, she once again stands beside Emperor Maynard in Maynard Project, continuing her role as both builder and protector of the clan’s future.
As the mother of the High King and one of the quiet architects behind the growth of the Realm, Duchess Maynard represents grace, endurance, and the enduring strength of the Maynard bloodline. She is not always the loudest presence in the Chronicle, but her place in it is undeniable. Behind every kingdom stands a foundation, and in the story of Clan Maynard, Duchess Maynard remains one of its strongest pillars.

11th Account
CM-MK-Emperor Maynard
Character Bio: Emperor Maynard was created on April 6, 2020 as stated earlier to create the feeder clan Maynard Project. Since the start of the feeder, we have recruited new members that have started in Maynard Project and moved to Maynard’s Realm. Emperor Maynard has been criticized for being rushed by passing members that come and go. Nonetheless, he will continue to push this clan forward by finding new talent from within.
12th Account
CM-MK-Sir Maynard
Character Bio: Sir Maynard was created on April 13, 2020 to support the Maynard Project feeder in war.
13th Account
CM-MK-Baronet Maynard
Character Bio: Baronet Maynard was created on April 13, 2020 to support the Maynard Project feeder in war.
14th Account
CM-MK-General Maynard
Character Bio: General Maynard was created on May 2, 2020 to support the Maynard Project feeder in war. On September 27, 2020 General Maynard created the Maynard’s Gulag Clan for a landing spot for my alt characters. Maynard’s Gulag has grown and is now run by Snake Eyes. On July 21, 2021 General Maynard created Maynard Social our 5th clan in Clan Maynard for future leader Parkerdi.
15th Account
CM-MK-Admiral Maynard
Character Bio: Admiral Maynard was created on May 2, 2020 to support the Maynard Project feeder in war.
16th Account
CM-MK-Major Maynard
Character Bio: Major Maynard was created on May 4, 2020 to support the Maynard Project feeder in war.
17th Account
CM-MK-Colonel Maynard
Character Bio: Colonel Maynard was created on May 5, 2020 to support the Maynard Project feeder in war.
18th Account
CM-MK-Private Maynard
Character Bio: Prince Maynard was created on May 8, 2020 to support the Maynard Project feeder in war.
19th Account
CM-MK-Officer Maynard
Character Bio: Officer Maynard was created on May 10, 2020 to support the Maynard Project feeder in war.
20th Account
CM-MK-Captain Maynard
Character Bio: Captain Maynard was created on May 10, 2020 to support the Maynard Project feeder in war.
21st Account
CM-MK-Sliverhawk
Character Bio: Sliverhawk was created on May 11, 2020 to support the Maynard Project feeder in war. Sliverhawk is my first character not from the Maynard lineage. Sliverhawk was named after one of my Dungeon and Dragon characters from the 90’s playing paper and pencil with my friends.
22nd Account
CM-MK-Oslin
Character Bio: Oslin was created on May 11, 2020 to support the Maynard Project feeder in war. Oslin is my second character not from the Maynard lineage. Oslin was named after one of my Dungeon and Dragon characters from the 90’s playing paper and pencil with my friends.
23rd Account
CM-MK-Klauss
Character Bio: Klauss was created on May 11, 2020 to support the Maynard Project feeder in war. Klauss is my third character not from the Maynard lineage. Klauss was named after one of my Dungeon and Dragon characters from the 90’s playing paper and pencil with my friends.
24th Account
CM-MK-Mookie
Character Bio: Mookie was created on June 1, 2020 to support the Maynard Project feeder in war. Mookie is my fourth character not from the Maynard lineage. Mookie was named after one of my Dungeon and Dragon characters from the 90’s playing paper and pencil with my friends.
25th Account
CM-MK-Sir Duskroon
Character Bio: Sir Duskroon was created on June 1, 2020 to support the Maynard Project feeder in war. Sir Duskroon is my fifth character not from the Maynard lineage. Sir Duskroon was named after one of my Dungeon and Dragon characters from the 90’s playing paper and pencil with my friends.
FOURTH GENERATION
26th Account
CM-MK-Caesar Maynard
Character Bio: Caesar Maynard was created on April 7, 2021 to support king Heros. Nathan3 will be coming over to Clan Maynard and Caesar Maynard will hold Heros for him.
27th Account
CM-MK-Senator Maynard
Character Bio: Senator Maynard was created on April 7, 2021 to support Caesar Maynard in king Heros.
28th Account
CM-MK-Chief Maynard
Character Bio: Chief Maynard was created on April 10, 2021 to reach my goal of creating 3 more accounts to get to 30 accounts. It was a perfect opportunity because there was a 50% reduction in training costs leading up to the Spring, 2021 update for TH14.
29th Account
CM-MK-Marshal Maynard
Character Bio: Marshal Maynard was created on April 10, 2021 to reach my goal of creating 3 more accounts to get to 30 accounts. It was a perfect opportunity because there was a 50% reduction in training costs leading up to the Spring, 2021 update for TH14.
30th Account
CM-MK-Cadet Maynard
Character Bio: Cadet Maynard was created on April 10, 2021 to reach my goal of creating 3 more accounts to get to 30 accounts. It was a perfect opportunity because there was a 50% reduction in training costs leading up to the Spring, 2021 update for TH14.
FIFTH GENERATION
31st Account
CM-MK-President Maynard
Character Bio: President Maynard was created on April 19, 2022 in preparations of running my 30 accounts in May CWL. I needed an account to reserve king Heros clan for Nathan.
32nd Account
CM-MK-Governor Maynard
Character Bio: Governor Maynard was created on April 20, 2022 in preparations of running my 30 accounts in May CWL.
33rd Account
CM-MK-Honorable Maynard
Character Bio: Honorable Maynard was created on April 21, 2022 in preparations of running my 30 accounts in May CWL.
34th Account
CM-MK-Constable Maynard
Character Bio: Constable Maynard was created on April 22, 2022 in preparations of running my 30 accounts in May CWL.
35th Account
CM-MK-Patriarch Maynard
Character Bio: Patriarch Maynard was created on April 23, 2022 in preparations of running my 30 accounts in May CWL.
36th Account
CM-MK-Guardian Maynard
Character Bio: Guardian Maynard was created on April 24, 2022 in preparations of running my 30 accounts in May CWL.
37th Account
CM-MK-Imperial Maynard
Character Bio: Imperial Maynard was created on April 24, 2022 in preparations of running my 30 accounts in May CWL. The goal is to max Imperial to TH15.
38th Account
CM-MK-Deacon Maynard
Character Bio: Deacon Maynard was created on September 5, 2022 in preparations of supporting more future CM clans. The goal is to max Deacon to TH14.
39th Account
CM-MK-Marquess Maynard
Character Bio: Marquess Maynard was created on September 5, 2022 in preparations of supporting more future CM clans. The goal is to max Marquess to TH13.
40th Account
CM-MK-Chaplain Maynard
Character Bio: Chaplain Maynard was created on September 5, 2022 in preparations of supporting more future CM clans. The goal is to max Chaplain to TH12.
SIXTH GENERATION
41st Account
CM-MK-Minister Maynard
Character Bio: Minister Maynard was created on February 5, 2023 in preparations of supporting more future CM clans. The goal is to max Minister to TH11.
42nd Account
CM-MK-Reverend Maynard
Character Bio: Reverend Maynard was created on February 5, 2023 in preparations of supporting more future CM clans. The goal is to max Reverend to TH10.
43rd Account
CM-MK-Monsignor Maynard
Character Bio: Monsignor Maynard was created on August 20, 2023 in preparations of supporting more future CM clans. The goal is to max Monsignor to TH9.
44th Account
CM-MK-Eminence Maynard
Character Bio: Eminence Maynard was created on August 20, 2023 in preparations of supporting more future CM clans. The goal is to max Eminence to TH8.
45th Account
CM-MK-Prophet Maynard
Character Bio: Prophet Maynard was created on August 21, 2023 in preparations of supporting more future CM clans. The goal is to max Prophet to TH7.
46th Account
CM-MK-Saint Maynard
Character Bio: Saint Maynard was created on August 21, 2023 in preparations of supporting more future CM clans. The goal is to max Saint to TH6.
47th Account
CM-MK-Messiah Maynard
Character Bio: Messiah Maynard was created on August 21, 2023 in preparations of supporting more future CM clans. The goal is to max Messiah to TH5.
48th Account
CM-MK-Professor Maynard
Character Bio: Professor Maynard was created on August 22, 2023 in preparations of supporting more future CM clans. The goal is to max Professor to TH4.
49th Account
CM-MK-Oracle Maynard
Character Bio: Oracle Maynard was created on August 22, 2023 in preparations of supporting more future CM clans. The goal is to max Oracle to TH3.
50th Account
CM-MK-Savior Maynard
Character Bio: Savior Maynard was created on August 22, 2023 in preparations of supporting more future CM clans. The goal is to max Savior to TH2.
In Memorandum
Preacher Maynard
The Seer of the Realm
Preacher, also known among the faithful as Cursillo, joined Clan Maynard in January 2024, not merely as a warrior, but as a man of conviction, purpose, and steady faith. A preacher by trade in the real world, he entered the Realm carrying the same calling he had always known, to uplift others, to strengthen community, and to spread hope wherever the path might lead.
From the moment he arrived, Preacher embodied the spirit of Clan Maynard. He was never defined by a single banner or a single account, but by a constellation of names that reflected the values he carried into battle, Hope, Overcome, Altrea, Cricket, Mercy, Beta, Kin, Alfa, Grace, Cursillo, Faith, Indian, and more. Each name became its own witness, each attack its own sermon, each appearance on the battlefield a reminder that the Realm is built not only by strength, but by heart.
In true Maynard fashion, Preacher embraced the art of many paths. Like the great builders and guardians before him, he spread the word of the Realm across multiple fronts, not for glory alone, but to help strengthen the family, reinforce the mission, and bring steady presence wherever it was needed most. His style mirrored the Maynard way, loyal, active, selfless, and larger than any one account. Where others saw separate identities, Clan Maynard saw one spirit moving through many forms.
Over time, Preacher became more than a member. He became a symbol of faithful service. He brought encouragement in the quiet moments, consistency in the hard seasons, and a sense of calm purpose that every great clan needs. He did not need to be the loudest voice in the hall to be felt. His presence carried weight. His values carried farther. His legacy was not forged only in stars won, but in the example he set for the Realm.
Thus he is remembered as Preacher Maynard, the Seer of the Realm, a faithful elder whose wisdom, devotion, and many names helped illuminate the path for others. In every account he carried, in every battle he touched, and in every member he encouraged, he reminded us of a truth Clan Maynard holds dear, that one soul, grounded in purpose, can strengthen an entire kingdom.

Maynard's Character Sheet - January 4, 2025


Maynard Fun Facts and Accomplishments

